Whitney Dail was born in Alexandria, VA to a Naval aviator and an artist-entrepreneur, and was raised in Annapolis, MD. For five years, Whitney worked as a graphic designer in the comic book industry but returned to school in 2009 to pursue a better-suited Master's degree in Arts Administration. She is currently in the process of writing and researching her thesis on expanding art, science, and technology interactions in U.S. cultural institutions.
Credit: Image by Jonathan Yoerger.
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Mars Science Laboratory: How Do You Get to Mars?
So you want to heave a couple billion dollars worth of robotic science...
What he is talking about is to common sense: abandon the “grandeur and excelse ideas” that came with decades of blockbusters show, monumental...
Orion Nebula
Mod fashions from Elle, Mexico.
lykke li // i know places (live on the moon)
This is an image from a poster in a museum. Should we say things are in order now?

67 posts tagged design
“…film and particularly the manner of its creation, holds steadfast as a prime example of the strength and power inherent in cross-disciplinary thinking that characterizes the dynamic and transversal nature of so many of today’s creative explorations in the field of interactive installations from the work of art, design, and engineering.”
Lukas Feireiss on Stephen Spielberg’s film Minority Report (2002) anticipating technological advances. From his essay “Eureka! Creative Exploration Between Invention, Inspiration, and Intuition” in A Touch of Code: Interactive Installations and Experiences.
1961. A video by Paul Yeh about cosmonaut Yuri Gagarin’s historic flight into space. A fantastic example of motion graphics!

I’ve spent the last 6 weeks researching and analyzing information to create a marketing plan for an existing arts organization. SWOTs, charts, tables, and nonfiction writing. I’m multitasking like a madwoman. I have a very small window to finish writing and compiling to complete the project and… I’ve only just begun. I’m zapped! I can’t wait to get back to researching things like space and contemporary art.
Did you wear your Kern Zip-up when you went to see Star Trek the other day? It’s not a regulation uniform, but blue enough that Spock and Bones might wear them if they had to travel back in time, go undercover at HOW, and steal swag to save future-earth.
While you wait for that sequel, get your space travel fix with a new Flash game that pays tribute to arcade classic, Lunar Lander. In Kern In Space, you fire thrusters to maneuver embroidered letters into place, then set them down nice and soft.
If you have some free time, check out the Air & Space Museum’s object collection of Eyewitness to Space, which showcases some of NASA’s permanent collection from their art program. I found mostly sketches from artists’ sketchbooks, but I was also surprised to see some prints. 
Giuseppe Tiberio Madeleine, Spazio E Pensurro Pa., Etching, in NASA’s permanent collection. 
Len Gittleman, Unnamed crater, 1972, from Lunar Transformations Series, Serigraph, in NASA’s permanent collection. 
Len Gittleman, Oceanus Procelarum, 1972, from Lunar Transformations Series, Serigraph, in NASA’s permanent collection. 
Jack Perlmutter, One Giant Step, Woodblock, in NASA’s permanent collection. 
Wilhelm Geissler, Kosmische Fahrt, 1966, Woodblock, in NASA’s permanent collection. 
Robert T. McCall*, Splashdown, 1977, Lithograph, in NASA’s permanent collection.
* Perlmutter was the chair of printmaking at Corcoran Gallery of Art (1960-1982) and was also the curator for the Cosmos Club featuring members of distinguished professionals and intellectuals in science and the arts.
* Robert T. McCall is well-known for his 2001: A Space Odyssey poster illustration. I love his floating worlds and visions of the future!
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